![]() ![]() Despite the gigantic sets and dozens of enemies displayed on the screen, the game runs wonderfully, … there’s no denying that the excluded are really a delight for this kind of detail compared to multi-platform games. In terms of pure technique, pleasure is to see that the game takes advantage of UPS from the console. The whimsical environment makes it possible to stage disproportionately grandiose decorations, the colors are shimmering and the contrast between the flashy colors of the plant decorations and Nariko’s hair contrast well with the coldness of the white stones of the buildings… all this to say that the general rendering is pleasant to look at. ![]() As for the modeling of the heroine, no worries, the Ninja team did a good job, Nariko is really well modeled, enjoys a hair fully animated (for once the hair animation is believable), its face also benefits from the same preferential treatment with well transcribed facial expressions. ![]() Here, the scenery and landscapes are clearly displayed, as far as the eye can see. Indeed, the era of clipping, something then much reproached on the platforms of previous generations, is over. The first thing that impresses, and this since the release of the first games on PS3, is the view distance on the screen. Here are the first impressions of the title developed by the Ninja Theory studio.įirst of all, let’s start with a feeling about the graphical environment of the game. ![]()
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